top of page

VFX WORK

0

ABOUT ME

Hi and welcome to my personal website.

 

I am a CG Supervisor and CG Environment Supervisor with 18 years experience in the Film, TV, Animation and Video Games industries.

I have worked on the visual effects of more than 20 films, 10 TV commercials, featurette, medical animations and 3 video games since 2004.

GJ_02.jpg

I am always keen on getting new technologies and procedural workflows onboard to push the performances and deliver high end VFX work. I particularly enjoy the creation of 3D photorealistic worlds and  ecosystems, city building and set extensions. The software I use are Houdini, Solaris, Maya, Substance, Speedtree and Nuke.

As a CG supervisor I have been managing small and medium teams on Episodic shows for clients such as Disney Studios, Amazon or Apple. I am a keen mentor and always happy to support my team to deliver the highest quality work.

For a more detailed list of my recent experience and projects I have worked on please check on my Linkedin profile.

 

1

SOFTWARE I USE:

main software are Houdini, Maya, Nuke, Clarisse and Speedtree:

2
3

COMPANIES I HAVE WORKED FOR:

(full list on Linkedin)

4
bottom of page