top of page

VFX WORK

0

ABOUT ME

Hi and welcome to my personal website.

 

I am a Head of 3D and CG Supervisor with 20 years experience in the Film, TV, Animation and Video Games industries.

I have worked on the visual effects of more than 20 films, 10 TV commercials, featurette, medical animations and 3 video games since 2004. 
I am now managing the 3D department of Automatik VFX, Visual Effect company based in London.

GJ_02.jpg

I am a new technologies enthusiast with a keen interest for procedural workflows and more recently AI and Gaussian Splatting techniques.

As an artist, I have worked in many different position in the VFX pipeline, from asset build, environment build, generalist, animator and lighter. I then worked as a lead environment artist and CG supervisor on Episodic shows for clients such as Disney Studios, Amazon or Apple. Throughout my career I have been a team player, always happy to mentor and support my team to deliver the highest quality work.

I am now a Head of Department at Automatik VFX London. I have been in this role for the past 3 years and had the pleasure to look after nearly 40 artists. I have helped enabling new USD-based workflows and built a team able to deliver the most complex VFX sequences the companies has worked on to this date.

For a more detailed list of my recent experience and projects I have worked on please check on my Linkedin profile.

 

1

SOFTWARE I USE:

main software are Houdini, Maya, Nuke, Clarisse and Speedtree:

2
3

COMPANIES I HAVE WORKED FOR:

(full list on Linkedin)

4
Feel free to contact me to discuss a possible project or learn more about my work.
My showreel is available on Vimeo. The password will be sent on requirement for recruitment purpose only.

© 2020 by Guillaume Julien.

Proudly created with Wix.com

Location

Contact

Thanks for submitting!

bottom of page